Uriel

Background and Story:
Uriel is an archangel, brother of Michael, and son of Aurora. As such, he is a follower of Elrath, the dragon of light, and a staunch enemy of the Demons of Sheogh and the Faceless. He was sworn to protect the dukes of the Holy Griffin Empire, but became warped in his efforts to stop the Faceless. He took over the mind of his lover, Anastasya Griffin, to kill her father Slava. In the process he broke his oath to protect the Griffin family and angered the other angels.

Encounter:
Uriel is encountered as the end boss of the necromancer campaign, at the end of the fourth mission. Anastasya enters the spirit world to confront her former lover. He is flanked by 2 stacks of 15 "Uriel's Guard" marksman and 2 stacks of 15 "Uriel's Guard" praetorians.

Ability Descriptions:
Mass Resurrection: Fully resurrects all destroyed friendly stacks

Divine Presence: Heals target friendly stack to full, dispels all negative effects from it and also makes it immune to negative effects for the rest of combat. Cannot be dispelled.

Fanatacism: Increases target friendly creature's morale by 100 for 2 turns.

Holy Rage: If Uriel cannot resurrect any of his minions then he will enrage and acts one additional time each turn for the rest of combat. Cannot be dispelled.

Absolute Purity: Uriel is immune to negative effects.

Boss: Movement and initiative of Boss creatures cannot be reduced. Also grants immunity to Blind effects, Mind Influence and effects causing loss of action.